Enum Class State.Player

All Implemented Interfaces:
Serializable, Comparable<State.Player>, Constable
Enclosing interface:
State<T>

public static enum State.Player extends Enum<State.Player>
Represents the two players.
  • Enum Constant Details

  • Method Details

    • values

      public static State.Player[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static State.Player valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • opponent

      public State.Player opponent()
      Returns the opponent of the player.
      Returns:
      the opponent of the player