Hierarchy For Package game
Interface Hierarchy
- common.State<T>
- game.State<T>
- game.TwoPhaseMoveState<T> (also extends common.TwoPhaseMoveState<T>)
- common.TwoPhaseMoveState<T>
- game.TwoPhaseMoveState<T> (also extends game.State<T>)
- game.State<T>
Enum Class Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- game.State.Player
- game.State.Status
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)